AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Dead space extraction1/16/2024 ![]() ![]() There is even a level where you take control of your shuttle’s turret and blast through asteroids and missiles. jumps while avoiding floating debris and, of course, enemies. Some areas also do not have any gravity and will force you to carefully place your Zero G. ![]() Some roads will lead to secret areas with health and ammo, and others will take you straight to some angry necromorphs. In certain places the game will ask you to choose a path. The basic gameplay is often broken up with small puzzle sections that will ask you to either solder connections on a broken terminal so that it can be accessed, or to rivet a door or panel closed so as to keep the hungry mobs from getting to your party. This makes it feel like you are actually holding a weapon and leaves you free to perform melee attacks without having to shake the entire Zapper. You have the option of placing the Wii remote in the Zapper but keeping the Nunchuck in your left hand. The game also uses the Wii Zapper in an intelligent way, which is hard to do for a simple plastic shell. The control stick on the Nunchuck switches between your available weapons, the ‘Z’ trigger is your kinesis ability that is used to grab items strewn about or grab an object to hurl it an enemy, a quick shake of the Nunchuck performs a melee attack, and twisting the Wii remote sideways puts your weapon in alt-fire mode, usually with stronger and more explosive results. You point the reticule with the Wii remote and squeeze the ‘B’ trigger to unload rounds into rampaging enemies. One minor gripe is that the plot twist near the end of the game is predictable and can be seen coming from a mile away.ĭead Space: Extraction controls like most games in the on-rails shooter genre you aren’t given control over your characters or the camera’s movement except in special situations, such as choosing a path or entering ‘free look’ mode. Science-fiction buffs will love the intricate details, the techno-babble strewn throughout the game and the religious conflict sub-plot, while less sci-fi oriented players will still appreciate the horror-in-space theme and simple 'creatures are bad, shoot them' motif. The story for the most part is very well executed. Our four companions must make their way through the bowls of the massive ship in the hopes of finding a way out of this real life nightmare. While on route to the shuttles you will run into strange creatures called necromorphs, which seem to be the twisted and disfigured bodies of the dead, come back to life with a strong appetite for the living, and in typical science-horror fashion the Ishimura is also overrun by the creatures. The colony is soon deemed unsafe and your group decide that they should seek refuge on the orbiting ‘planet cracker’ Ishimura. After a few weeks the colony is overrun with reports of homicides and suicides, including a mass suicide of Unitologists in the central plaza. ![]() But things soon start to go wrong as many colonists begin acting strangely and even violently. Soon after the find it is decided that the marker is to be moved into the colony directly. The game opens with the discovery of what seems to be a genuine marker, a sort of religious symbol for a fringe cult known as Unitology. Gabriel Weller, Lexine Murdoch and Warren Eckhardt a high ranking official with the Aegis VII mining corporation. Over the course of the game you will take control of various characters but for the most part you will follow P-SEC detective Nathan McNeil, the Ishimura’s chief of security Sgt. The game is set just before the events of the original Dead Space, which was released on the Xbox 360, PS3 and PC back in 2008, and clears up what exactly happened on Aegis VII and the mining ship Ishimura. Welcome to Dead Space: Extraction for the Wii. With a sigh of relief you lower your gun and start to head back on your way, only to come face to face with a vile creature hell-bent on cutting you into a hundred little pieces and devouring your flesh. A loud ‘clang’ rings out - you turn, aim your gun and find that it was only a loose metal cover hitting the floor. You move along slowly, with your breath held, not making a sound. By Alex St-Amour, posted on 21 November 2009 / 8,318 Views ![]()
0 Comments
Read More
Leave a Reply. |